Unity Game Development – Build a First Person Shooter
Unity Game Development – Build a First Person Shooter


Description
Have you ever wanted to create your own version of Doom, Call of Duty or Half-Life?
Join us in this course and have lots of fun creating a first-person shooter game!
This training course covers all of the elements of games of this genre and is project-based. After finishing this program, you will have the tools needed to program awesome games. These are a Few of the skills you’ll be getting:
  • Implement and customize the Unity Standard Assets First Person Controller.
  • Kill enemies before running out of bullets.
  • Understand collision detection.
  • Save memory and CPU by implementing a reusable pool of objects.
  • Survive by finding health kits and ammo for you gun.
  • Enemy path finding AI using Nav Mesh.
  • Integrate external models and audio files.
  • Game workflow: Main menu, resetting game, game over and victory screens.
Please be aware that this course assumes familiarity with the Unity motor and C#. It might not be suitable (for the time being!) On it’s own for those with zero knowledge of Unity.
The main author of the course is Glauco Pires, game programmer with expertise in various engines like Unity, Unreal and Spritekit. Glauco has expertise training both online and offline, and has functioned creating both desktop, mobile and Virtual Reality matches for the platforms currently being used.
This training course is co-authored by, and Pablo Farias Navarro, creator of ZENVA. Pablo is the writer of courses in mobile and game, web program development, which were taken by students from +200 nations. Pablo areas of work at this time are Unity and Virtual Reality.
The source code and game assets are included in the course. \
A discussion area is where you are able to ask questions, meet with other students and exhibit your job!
Who this course is for:
  • This Class is for C# experience who wants to Make impressive first-person shooter games and anyone with basic Unity
Requirements :
  • Students need to have some familiarity with Unity and C#
  • Download and install Unity (free version is fine)
What you will learn :
  • Create impressive First Person shooter games in Unity
  • Implement path finding AI with Nav Mesh
  • Gain a solid grasp of Unity and C#
  • using pooling techniques to save CPU and memory Produce games that are efficient
  • Build game workflows: Main menu, resetting game, game over, victory screen
  • Integrate external models and audio into their Matches

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